Entries by Eyman

v4.111 (4.02.2015)

fixed a bug with lifeleech not getting above lvl 1 Diamondbacks: reduced dmg from 25(+2) to 20(+2); reduced firerate from 2,0 to 2,2 Hybrid Reavers: increased firerate from 2,0 to 1,65; reduced blink cooldown from 10 to 5 sec Vikings: reduced HP from 500(+50) to 450(+45); increased ground dmg from 12(+1) to 15(+1,5); Vikings are […]

v4.104 (the “State Of Footmen” – Patch) (10.1.2014)

  – Ray5: reduced firerate from 1.33 to 1.55 sec – Punisher Grenade Launcher: increased cost from 850 to 1050 – Speed Expander: reduced speed from 30% to 25% – Ghosts: reduced emp2 range from 10 to 9; increased supply cost from 1 to 2 – Mortar: now limits wearers max movement speed to 2,5; […]

v4.103 (4.12.2013)

– Railgun: reduced casting delay – Call Vikings: now calls an additional Viking (on each level) – Ashy: increased basic movement speed by 0,1 – Buff Facility has been removed from the game – Utility Facility: increased cost from 1200 to 1400 – Interest Facility: increased cost from 1400 to 1600

v4.99 (16.10.2013)

– Photon Cannons: reward for killed units is now split between allies; increased range from 8 to 9; increased hp / shields from 750 / 750 to 1000 / 1000; increased dmg from 60 to 80 – Buff Facility: reduced cost from 1200 to 1100 – Interest Facility: increased cost from 1200 to 1400

v4.96 (25.9.2013)

– Dark Hybrids: reduced dmg from 40 to 34 – Depots: can not be upgraded to Turrets, Photon Cannons or Spore Crawlers anymore; instead, they can be upgraded to several new buildings now; every player has only 1 Depot now instead of 2 – Photon Cannons are weaker now and every team has 2 of […]

v4.94 (7.9.2013)

– Spell Shield: reduced cost from 900 to 800 – Call Vikings: now calls an additional Viking (all levels); reduced cooldown from 150 sec to 130 sec – Ghosts: reduced EMP2 dmg from 8% to 7% – Brutalisks: increased ranged attack dmg from 45 (+3,5 / upg) to 60 (+5 / upg); increased HP from […]

v4.87 (30.7.2013)

– Ray 5: increased cost from 1050 to 1400 – Spell Shield: increased radius from 5 to 6; reduced cost from 1000 to 900 – heroes can’t use Potions or TP Scrolls anymore while they are stunned by a Stun Rocket – Firestorm: increased casting time from 1 to 2 sec; added a small visual […]

v4.84 (16.7.2013)

– Nullifier: removed from the game – added two new items – Broodlord: increased supply cost from 2 to 3

v4.76 (23.6.2013)

– Potion: increased cost from 75 to 100; increased cooldown from 20 to 30 sec – Ether: increased cost from 75 to 100; increased cooldown from 20 to 60 sec – Elixir: removed from the game – TP Scroll: increased cost from 125 to 150 – Chain Lightning: increased dmg by ~7% (all levels) – […]

v4.72 (7.5.2013)

– Nullifier now has ‘Hardened Shield’ ability – Chain Lightning: damage dependency on range has been inceased; the power of critical hits has been reduced – Grenade: increased cooldown from 14 to 18 sec – changed graphic effect for ‘Armor Of God’ (it was barely visible on low graphic settings) – added a new hero